Tudo sobre Helldivers 2 Gameplay



Whether it's restocking ammo, calling down specific weapons, or wiping out an army of bugs, use your Stratagems! Some have limited uses, but quite a few are unlimited -- so don't be shy about pulling them out. These will form part of your loadout before each mission, so you can swap them in and out to test the ones you like best.

is an unmistakably tactical game. Even when outfitted with airstrikes, EMPs, and automated weapons systems, each player can still only carry a very limited amount of ammo, which is discarded if you reload early, a dash of realism that most shooters simply smooth over. The planets themselves are hostile environments, with rolling fog and snowstorms that make navigation difficult, and that’s not even counting the fact that they’re crawling with enemies.

You can opt to go even lower to push for close to 60 FPS if you want to, though the graphical quality will be rather poor. Medium and above, on the other hand, chugs down to the mid-20s or worse, so a low-to-medium balance is the sweet spot we recommend.

Samples are split between your team anyway, so you will be doing everyone a benefício by getting them again. If you're paying solo, look for the test tube icon to show you where your dropped samples are.

Blow the doors off! Things can be destroyed in Helldivers 2, and some of the optional objectives will encourage you to blow places to bits. Sometimes when you find points of interest, you'll see crates or doors nearby. Throw a grenade and open them up to find even more loot.

An expansive map also means more potential areas for enemies to be lurking. You’ll need to strategize on missions and work toward objectives together, as venturing out on your own could be detrimental. 

Rumors that Helldivers 2 may be revealed soon began yesterday after developer Arrowhead Game Studios released a TikTok short showing their social media person trying to deal with hundreds of messages about the game.

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Helldivers 2 is an incredibly fun, wildly unpredictable game that will make you laugh, cry, and yell out in frustration. However, it doesn’t have much of a story or critique its political themes in any meaningful way. Online server issues can be a pain to deal with too.

By far the biggest way Helldivers 2 switches things up from the original is by moving to the third-person perspective, and so far I’m pleasantly surprised how well that transition works. I was initially skeptical about the change given how much the bird’s eye view was part of the original’s DNA, but it only took a matter of seconds for my concerns to disappear. Getting closer to the action feels great and allows for some really hilarious moments, like when I accidentally called in an airstrike that took out the rest of my team or when I found myself surrounded by absolutely terrifying robots and used my jetpack to leap to safety.

Although you can take on missions alone, it’s better with three other players – this is very much a co-op experience. Everyone gets a set of primary and secondary weapons – which means shotguns, SMGs, assault rifles and pistols – as well as grenades. During combat however you can also call in Strategems, special weapons and items ranging from orbital missile strikes to defensive shields and automated machine gun turrets.

And, occasionally, the best choice for democracy is to airstrike yourself and launch both your enemies and your own body halfway across the map, and just hope your teammate can revive you soon — and if you’re smart, you might be able to use your revive for kills too, landing your launch pod on an enemy. Every single one of these options is ridiculous. and a perfect and hysterical way to counter Helldivers 2

As you play Helldivers 2, you'll be tasked with completing daily Personal Orders with simple objectives like "kill 200 Terminids," as well as weekly, community-wide Major Orders that challenge the game's entire player base to complete enough missions on the planets listed to liberate them.

Doing so would get you more rewards, but it may leave your timer to 0 and you wouldn’t be able to use your stratagems or support items that you call down from your ship anymore.

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